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Posts Tagged ‘indie’

Two Birds With One Stone

April 15, 2014 5 comments

Hi there, how have you been?

As a subscriber of La Blogothèque I’m used to every now and then be surprised by something above average reaching my mail inbox–specially when great production values are guaranteed there–but this week was simply astounding. :)

Just wanted to share two absolutely terrific voices I just got to know thanks to them: Bill Callahan and Ella Eyre. Check them out for yourselves and dare to disagree. ;)

Ella Eyre

See ya, take care!

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Music to Subjugate the Adult in You. :)

January 7, 2014 Leave a comment

Hi there, how have you all been?

Last week while reading this article in Paste‘s website I got in touch with a cute, interesting indie videogame: Castles in the Sky, by The Tall Trees. The premise–gameplay wise–is simple: exploring the environment by jumping around. But there’s something more to it; something deeper.

Castles in the Sky

Castles in the Sky somehow manages to evoke childhood memories… or maybe more; I would say “mindsets”. Of course, not everyone’s childhood memories are equal. But those guys nailed it by approaching the player in a more subconscious level, reaching an abstract yet palpable feeling anyone can relate to.

And music here (by Jack de Quidt) ultimately makes it greater than the sum of its parts. By supporting the watercolor palette cohesively with slightly melancholic piano-based themes it helps drowning you in your own nostalgia, whatever it may be about.

Check the trailer out and if you’re feeling curious/generous you may lend those guys a hand. It would be worthy for its soundtrack alone–which comes standalone in the pack–but $1.50 is a steal anyway. :)

Cheers, have an awesome musical week!

Hackathon Music! :)

October 14, 2013 Leave a comment

Hi there, how have you been?

Well, this weekend I took part of a hackathon (a coding marathon, in my case to make a game) for the first time in my life and I must say it was a terrific experience. Needing to be creative with the clock ticking above your head isn’t that easy for sure, but I’m glad to say we managed to grab a honorable 2nd place! :) Of course, I can’t code that much… -.- But I can make music, so I want to humbly share my work there.

Gotta thank so many influential space-themed soundtracks, from 2001 (Kubrick‘s movie) to these days’ Super Mario Galaxy (Wii)… With a special mention to mr Nathan McCree and his astounding OST for Soul Star (SEGA CD game). :)

I hope you like it, see ya next week. :)

Zero Gravity

Alaska Music!

August 12, 2013 Leave a comment

Hi there, how have you been?

This week I’ll share a quick post once again from Paste Magazine on Alaska bands… Aside being an interesting point in itself those are actually great bands, well worthy of your time. :)

Paste Magazine

http://www.pastemagazine.com/blogs/lists/2013/07/10-alaska-bands-you-should-listen-to-now.html

Take your time, enjoy it and have an awesome (wonderfully scored) week!

A Tough Variation For An Almost Exhausted Theme. :P

June 10, 2013 Leave a comment

Hi there, how have you been?

This week I finally got back to my work in the indie videogame caled “HIVE” and we needed another variation of our very first soundtrack theme. Since I’ve already done a bunch of them this one has proven to be a tough one to figure out… :P Anyway it’s finished and hopefully it gets the job done. :)

The trick here was to shift the original time signature from 3/4 to 4/4… Turning a waltz into a ragtime. lol

I hope you like it…

For you reference here are the older entries on the same matter. :)

Have an awesome week! :D

Commented Portfolio: Tracks #8 to #11.

February 25, 2013 Leave a comment

Hi there, how are you doing?

More on that commented portfolio issue… :P Here we go with four tracks for a RPG videogame called HIVE. The first two are variations of the same theme, the one reserved for the “Rosebrooke” village; the later are short vignettes meant to be played when certain requirements are met, like “victory” or “death”. lol

I hope you like it. See ya!

Quick Fanfares in Games.

November 26, 2012 Leave a comment

Hi there how, are you all doing?

After much deliberation between me and my boss at that indie videogame project we finally nailed the fanfares for after-battles candy. :) Here’s one for the “victory” and another for a “level up”:

The problem was not to make the themes overly long without losing their appeal… And I must say I’ve drawn my influece to finish the job not from any RPG, but from Super Mario Galaxy 2. :) (despite not liking the game… -.-) That’s because SMG2 have SO many compliments to lend you after every level (coins, star, bits..) that it only can work well through very short themes… Even SFX.

My “level up” comes exactly from that, since my boss decided against showing stats going up after a battle. lol

That’s it for now, I hope you like it. :)

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