Archive

Posts Tagged ‘videogame’

A Great, Underrated Soundtrack Given the Proper Attention. :)

February 11, 2014 Leave a comment

Hi there, how have you been?

Coincidentaly in a week I was digging my ol’ Bomberman II (NES) cart to make some scans I stumbled on this fortunate surprise: its soundtrack is now neatly organized at Soundcloud. :)

Bomberman II

June Chikuma–the awesome composer behind the work–was kind enough to upload a lot of videogame stuff at her profile there and there are plenty of lessons to be taken for free. My favorite one is the aforementioned Bomberman II OST because in this work she managed to expand former ideas to unconceivable depths at the time and turned something until then only catchy into some really classic pieces.

Without further ado, enjoy her generosity and take a listen yourself. I’m sure you’re gonna enjoy it. :)

Take care, see ya!

Advertisements

Music to Subjugate the Adult in You. :)

January 7, 2014 Leave a comment

Hi there, how have you all been?

Last week while reading this article in Paste‘s website I got in touch with a cute, interesting indie videogame: Castles in the Sky, by The Tall Trees. The premise–gameplay wise–is simple: exploring the environment by jumping around. But there’s something more to it; something deeper.

Castles in the Sky

Castles in the Sky somehow manages to evoke childhood memories… or maybe more; I would say “mindsets”. Of course, not everyone’s childhood memories are equal. But those guys nailed it by approaching the player in a more subconscious level, reaching an abstract yet palpable feeling anyone can relate to.

And music here (by Jack de Quidt) ultimately makes it greater than the sum of its parts. By supporting the watercolor palette cohesively with slightly melancholic piano-based themes it helps drowning you in your own nostalgia, whatever it may be about.

Check the trailer out and if you’re feeling curious/generous you may lend those guys a hand. It would be worthy for its soundtrack alone–which comes standalone in the pack–but $1.50 is a steal anyway. :)

Cheers, have an awesome musical week!

An Involuntary Musical Xmas Gift. :)

December 23, 2013 Leave a comment

Hi there, how have you been?

A kind friend has sent me a digital game for a Xmas gift–one that was sitting at my wishlist at Steam for some time now… :P Well, I must thank him twice because beside being an awesome game per se it has a terrific soundtrack by the magnificent Michiru Yamane.

Take a snack, marry Xmas for us all! ;)

Hackathon Music! :)

October 14, 2013 Leave a comment

Hi there, how have you been?

Well, this weekend I took part of a hackathon (a coding marathon, in my case to make a game) for the first time in my life and I must say it was a terrific experience. Needing to be creative with the clock ticking above your head isn’t that easy for sure, but I’m glad to say we managed to grab a honorable 2nd place! :) Of course, I can’t code that much… -.- But I can make music, so I want to humbly share my work there.

Gotta thank so many influential space-themed soundtracks, from 2001 (Kubrick‘s movie) to these days’ Super Mario Galaxy (Wii)… With a special mention to mr Nathan McCree and his astounding OST for Soul Star (SEGA CD game). :)

I hope you like it, see ya next week. :)

Zero Gravity

Thomas Was Alone… But Surrounded By Some Beautiful Procedural Music. :)

July 29, 2013 Leave a comment

Hi there, how have you been?

This week I was reading my July issue of Edge magazine and a quick Q&A with the composer David Housden has caught my attention. Luckily the full interview was featured in their site and that’s what I wanted to share here this week. :)

Housden scored a game called Thomas Was Alone, and from the start he had to face the challenge of lending simple, faceless geometric forms some emotion; more than that, the developer asked him to craft a procedural pile of freely randomizable pieces of music–which can be a technical pain placed over the already-tough creative task previously mentioned… :P

Since I’m a fierce admirer of the modular music created by the group Geinoh Yamashirogumi in Akira this couldn’t resound more within me. :)

Take a read and enjoy this short anouncement trailer as you listen to the smooth piano behind it.

That’s it, have an awesome week!

A Tough Variation For An Almost Exhausted Theme. :P

June 10, 2013 Leave a comment

Hi there, how have you been?

This week I finally got back to my work in the indie videogame caled “HIVE” and we needed another variation of our very first soundtrack theme. Since I’ve already done a bunch of them this one has proven to be a tough one to figure out… :P Anyway it’s finished and hopefully it gets the job done. :)

The trick here was to shift the original time signature from 3/4 to 4/4… Turning a waltz into a ragtime. lol

I hope you like it…

For you reference here are the older entries on the same matter. :)

Have an awesome week! :D

Have a Nice Dream, Little Nemo. :)

March 11, 2013 Leave a comment

Hi there, how have you been?

Further with my commented portfolio this time I want to share a track called “Have a Nice Dream, Little Nemo”. It’s based on the NES videogame from the 90s, which is based upon the strip comincs from the 10s. :P Both tell the story of a boy who lives the most exciting life in Dreamland just to discover in the end he was dreaming…

The piece here starts with a music box–a fitting choice for a slumber theme–but then develops towards a more sentimental path thanks to the powerful timbres of the oboe and a couple strings.

It’s more about… missing Dreamland when the dream ends, I guess.

I hope you like it, enjoy!

%d bloggers like this: